Jed's Half-Life Model Viewer is software for open file like .mdl, and you need this software for open models form counter-strike like models of weapons, character, and many more.
The program is a complete hack as I'm no C++ expert and it was the first C++ program I ever attempted, but here's the list of current enhancements to the default 1.25 viewer:
GUI re-organised
Default background colour is now blue/grey instead of black
"Save Options" allows you to save your preferences so they are loaded next time you start HLMV
Dump Model Info option creates a text file giving a detailed breakdown of your models internal structure
Acts as a front-end to STUDIOMDL and MDLDEC allowing you to decompile and compile models from within HLMV
Can open GCF, PAK, WAD and BSP files
Poly counter shows how many polygons are being drawn
Supports the Alpha and Additive texture flags
Displays transparent and additive textures in the model preview
Texture flags can be set and previewed and saved to the model
Option to view the UV Map for any given texture
Sequence panel now shows additional sequence parameters
Events for a given sequence can be viewed
Previewing of new weapon origins for v_model's (tweaked this version)
Addition of crosshair and guides for helping with re-origining weapons
Small bugs from HLMV 1.25 fixed
Download : Wunderboy.org
or try this link : HLMV_setup.zip.
GUI re-organised
Default background colour is now blue/grey instead of black
"Save Options" allows you to save your preferences so they are loaded next time you start HLMV
Dump Model Info option creates a text file giving a detailed breakdown of your models internal structure
Acts as a front-end to STUDIOMDL and MDLDEC allowing you to decompile and compile models from within HLMV
Can open GCF, PAK, WAD and BSP files
Poly counter shows how many polygons are being drawn
Supports the Alpha and Additive texture flags
Displays transparent and additive textures in the model preview
Texture flags can be set and previewed and saved to the model
Option to view the UV Map for any given texture
Sequence panel now shows additional sequence parameters
Events for a given sequence can be viewed
Previewing of new weapon origins for v_model's (tweaked this version)
Addition of crosshair and guides for helping with re-origining weapons
Small bugs from HLMV 1.25 fixed
Download : Wunderboy.org
or try this link : HLMV_setup.zip.
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